Why play Carpet?
Carpet is a light but tactical foundation game where hole-filling determines whether good cards stay accessible.
New variant
The four Aces are placed on the foundations to start. Twenty cards are dealt face-up in a 5×4 carpet grid; the remaining 28 form the stock. Move carpet cards to the foundations (built up by suit from Ace to King) and fill the empty holes from the waste pile. Deal one card at a time from the stock — the stock cannot be reused. Clear the entire carpet to win.
Click a carpet card to send it to a foundation, or deal from the stock.
Carpet is a light but tactical foundation game where hole-filling determines whether good cards stay accessible.
With Aces already placed, you build up by suit from the carpet and the waste while using holes as temporary access points that must be refilled correctly.
Need more detail? Read the Carpet strategy guide.