Play a deeper two-deck solitaire game with eight foundations, wide tableau management, and the distinctive Waive mechanic that opens tactical recovery once the stock runs out.
Seed: 208785Moves: 0Timer: 00:00Stock: 96Status: in progress
Click a card to select it, then click a highlighted target to move it. Deal the next row from the stock button.
Stock (96)
Waive (0)
Reserve empty
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Related solitaire variants
Crescent Solitaire for another two-deck patience game with broader layout management.
Zodiac Solitaire if you want a larger two-phase strategic challenge.
Napoleon at St Helena for another builder-focused patience game with a classic feel.
Explore more solitaire pages
Solitaire.City includes classic builders, pairing games, and larger two-deck patience variants, so you can jump between quick rounds and longer strategic layouts.
Miss Milligan is a two-deck patience game of Scottish origin. Unlike games with pre-dealt tableaus, Miss Milligan builds its playing area card-by-card from the stock: you deal one card at a time, play any legal moves, then deal again. The tableau grows throughout the game rather than being fixed at the start. The distinctive mechanic is the Waive — a single, once-per-game power that lets you pull any card from the waste pile into an empty column when the stock is exhausted.
Full rules
Two 52-card decks (104 cards) form the stock. Deal one card at a time; after each card is dealt, play all legal tableau and foundation moves before dealing the next. Up to eight tableau columns build downward in alternating colors; sequences move as units.
Eight foundations (one per suit per deck) build upward from Ace to King by suit. When the stock is exhausted and an empty column exists, you may use the Waive: take any one card from the waste and place it in that empty column. This can only be done once per game.
The Waive: your most powerful tool
The Waive is used once and its timing determines the game far more than any individual deal decision. Using it early — before the stock is nearly exhausted — gives up the recovery tool for the hardest phase of the game. Using it in the final 20 cards, when a specific card from the waste can unlock a chain of foundation plays, is far more valuable.
The best Waive targets are Aces (starting a stuck foundation) or a card that unblocks an entire suit lane when played into an empty column. Treating the Waive as a routine convenience rather than a reserved power move is the most common Miss Milligan error.
Empty column creation is the prerequisite for the Waive. Without an empty column when the stock runs out, the Waive cannot be used. Building and maintaining at least one empty column through the late game is therefore as important as any foundation progress.
Deal pace matters: each card presented is a decision about tableau placement or deferral. Playing too many marginal tableau moves early can create congestion that blocks foundation progress in the late game when every card counts.
Related two-deck games
Emperor — two-deck Klondike relative; full deal at start, alternating-color sequences